After my grueling battle against Escape from Dol Guldur, it's nice to be back to a milder challenge in the form of The Hunt for Gollum. This quest follows the beginning of Aragorn's search for Gollum in Mirkwood, as revealed by Gandalf in The Fellowship of the Ring. The Hunt for Gollum provides a well-rounded challenge, not leaning … Continue reading The Hunt for Gollum
Month: November 2016
Escape from Dol Guldur – Deckbuilding
In my last article, I talked about all of the terrible things that await our Heroes in Nightmare Escape from Dol Guldur. It's a punishingly difficult quest in solo, and it definitely doesn't play fair. But I challenged myself to beat the Nightmare quests with thematic decks, so I can't stop at the third quest! … Continue reading Escape from Dol Guldur – Deckbuilding
Escape from Dol Guldur – Quest Analysis
The infamous Escape from Dol Guldur. To this day, I'm convinced that the whole purpose of this quest was to give players a reason to want to play 4-player. It scales incredibly unevenly based on the number of players such that it's a somewhat reasonable quest at high player counts but it's soul-crushingly difficult in solo. There's a lot of … Continue reading Escape from Dol Guldur – Quest Analysis
Journey Along the Anduin
As far as the Core Set is concerned, the original Journey Along the Anduin is really the only quest that feels remotely balanced for solo play. Where Passage Through Mirkwood is too easy, and Escape from Dol Guldur too punishingly difficult, Journey Along the Anduin sits at a comfortable challenge level. I have a lot of fond … Continue reading Journey Along the Anduin